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Title: 3ds Max Tips
Description: This is page of notes taken directly from lectures that includes various tips for anyone looking at using 3ds max and doesn't want to watch loads of tutorials

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3ds max:
Perspective can be changed
Set desfault shading and edged faces
Shortcut f4
alt and middle mouse to rotate view (also use view cube)
orbit subobject to rotate (to remove right click in empty space for most
tools)
middle mouse pans
ctrl, alt and middle mouse: presicion zooming
alt+w: maximise viewport
select tool: Q
Jam Q: change select
Move Tool: W
Right click on arrow on axis to reset
Rotate: E
Scale: R
Angle snap tool: right click to change options
Focus: Z
Select and place: Y
Right click: editable poly
Modify list: edit poly
alt+c: cut tool (vertex)
cut tool: alt+c
Interpolation (champfer smoothing out an edge to create a curve)
The normal (Direction in which the pollygon is facing)
Boolean: (operation between 2 meshes)
compound objects, pro boolean, select shape
Lathe:
create, shapes, line tool, vertex, smooth, then lathe
if your lathe looks like a nasty mess open up lathe move the x axis
show end result
Interpolation steps is the addition of the vertex point between your
verteces
flip normals if inside out
vertex, refine
Sweep:
modify list, sweep
pick then line
material editor, modes compact
Materials:
Material editor: M
Modes, compact
Difuse: map that controls the colour of the material
Opacity: controls the transparancy
Specularity: shiny
Diffuse, bitmap, choose texture
go to parent to switch back
show shaded material in viewport if can't see texture
Stitch: explode, flattern by polygon angle, select edge, stitch to custom
Quick Peel: Flaterns out uv

Add edit poly on top
page up/down: select above and below
ctrl+backspace: remove edge and verteces
teselate, by polygon
Interpolate: smooth curve
F3: change wireframe to default shading
see through: alt+x
turbo smooth: applying subdivisions
Shift+drag on open edge extrudes edge
loop selected, loop, loop tools, circle


Title: 3ds Max Tips
Description: This is page of notes taken directly from lectures that includes various tips for anyone looking at using 3ds max and doesn't want to watch loads of tutorials